FEATURES

What you command

Every base starts as one vehicle

Drive your Command Vehicle to the site, and it anchors and rises into a Command Center. Every building after it grows out of the ground. Nothing in Helion Rift goes up instantly.

Helion pays for the war

Harvesters bring Helion, the crystal the world runs on, back to your refinery. Helion Prime is rarer and worth more. It's also radioactive, and infantry standing on it take damage.

Destroy a bridge, redraw the map

Bridges and crossings can be destroyed. Cut one, and a river becomes a wall the enemy has to go around.

Heavy armor crushes infantry

Infantry that doesn't clear the path of a heavy vehicle gets run over.

You see only what your forces see

Enemy units stay hidden unless your own units or buildings can see them. Scout before you commit.

Units that survive earn rank

Units earn experience in combat and climb up to three ranks. Every rank makes them tougher and hit harder, and infantry squads gain an extra soldier along the way.

Three factions that don't play alike

The Coalition, the Authority and the Dominion don't share a playbook, and each one wins differently. Learning to fight all three is most of the game.

Fight the AI, a friend or both

Fight the AI across several difficulty levels, go 1v1 or 2v2 online with friends, or team up against the AI. Watch your matches back as replays. Build your own maps in the map editor.

Next: competitive play