FEATURES
What you command
Every base starts as one vehicle
Drive your Command Vehicle to the site, and it anchors and rises into a Command Center. Every building after it grows out of the ground. Nothing in Helion Rift goes up instantly.
Helion pays for the war
Harvesters bring Helion, the crystal the world runs on, back to your refinery. Helion Prime is rarer and worth more. It's also radioactive, and infantry standing on it take damage.
Destroy a bridge, redraw the map
Bridges and crossings can be destroyed. Cut one, and a river becomes a wall the enemy has to go around.
Heavy armor crushes infantry
Infantry that doesn't clear the path of a heavy vehicle gets run over.
You see only what your forces see
Enemy units stay hidden unless your own units or buildings can see them. Scout before you commit.
Units that survive earn rank
Units earn experience in combat and climb up to three ranks. Every rank makes them tougher and hit harder, and infantry squads gain an extra soldier along the way.
Three factions that don't play alike
The Coalition, the Authority and the Dominion don't share a playbook, and each one wins differently. Learning to fight all three is most of the game.
Fight the AI, a friend or both
Fight the AI across several difficulty levels, go 1v1 or 2v2 online with friends, or team up against the AI. Watch your matches back as replays. Build your own maps in the map editor.